Post by Dalent Ω on Jan 16, 2007 18:45:27 GMT -5
Avi's Idea
Why don't we make the Crosses as we did before? However, these can only be used once in a battle, for one turn, and must be weaker than before... It can just give you one effect, instead of many. Also, it can only be earned if you S Rank an opponent. After you do that, you roll a ten sided dice. If you get a 5, then you get a Cross Mission made by the owner...
Well, it would be like this:-
Neon Soul
The Soul Unison Data obtainable only from Neon. Stands for a symbol of purity in one's self. Neon lends his core energy to the user when asked for. This merges with the user to increase his power and efficiency in battle. The user changes to resemble Neon and gains a few features of Neon himself. The user shines with a bright light until the energy fades away after being used for one full turn. Can only be activated at the start of the turn.
The user gains the following abilities for the turn:-
You see, the effects aren't really any damaging attacks. They only support the user and they are kind of special to Neon.
Like for Energyman, it could be something like, they would be able to add a stun effect to a particular chip.
Or, we could make Unison Chips instead... Like for Neon, it would be NeonSoul N. Only after using it can you enter Neon Soul...
Dalent's Idea
If they are removed, I will allow Custom Program advances. These PAs can only be used by your navi, and must be approved. Albeit, you will have to pay to get the PA, but it will consist of your own Custom Chips. For example, here is an example of one Energyman would have:
Angelfyre - Blaster - 20 Damage - Speed 50
Vorpal Claw E/Lightforce Claw E/Angel Awakening E
Elec Element; Energyman slashes the enemy in rapid succesion 5 times, then turns into an angel and blast through the enemy, hitting them ten times. When he turns into the angel, it is extremly wide.
Also, if this is done, for each Custom navichip you have, you will get 1000 Zenny compensation.
Why don't we make the Crosses as we did before? However, these can only be used once in a battle, for one turn, and must be weaker than before... It can just give you one effect, instead of many. Also, it can only be earned if you S Rank an opponent. After you do that, you roll a ten sided dice. If you get a 5, then you get a Cross Mission made by the owner...
Well, it would be like this:-
Neon Soul
The Soul Unison Data obtainable only from Neon. Stands for a symbol of purity in one's self. Neon lends his core energy to the user when asked for. This merges with the user to increase his power and efficiency in battle. The user changes to resemble Neon and gains a few features of Neon himself. The user shines with a bright light until the energy fades away after being used for one full turn. Can only be activated at the start of the turn.
The user gains the following abilities for the turn:-
- The user gains +2 Speed for the turn.
- All defenses (both the opponent's and the users') are disabled for the turn.
You see, the effects aren't really any damaging attacks. They only support the user and they are kind of special to Neon.
Like for Energyman, it could be something like, they would be able to add a stun effect to a particular chip.
Or, we could make Unison Chips instead... Like for Neon, it would be NeonSoul N. Only after using it can you enter Neon Soul...
Dalent's Idea
If they are removed, I will allow Custom Program advances. These PAs can only be used by your navi, and must be approved. Albeit, you will have to pay to get the PA, but it will consist of your own Custom Chips. For example, here is an example of one Energyman would have:
Angelfyre - Blaster - 20 Damage - Speed 50
Vorpal Claw E/Lightforce Claw E/Angel Awakening E
Elec Element; Energyman slashes the enemy in rapid succesion 5 times, then turns into an angel and blast through the enemy, hitting them ten times. When he turns into the angel, it is extremly wide.
Also, if this is done, for each Custom navichip you have, you will get 1000 Zenny compensation.