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Post by The Shiroko Σ on Feb 21, 2007 16:37:09 GMT -5
All active users must reply. Dalent, here is another upgrade for the site.
We will be changing our skin. We will also have a little bit of different upgrades to bring NBR back to its former glory the name will have something to do with the rpg that im coming up with. NBR is going to be read for the future once again. With your help of course users. We need all of your ideas posted here so we can agree eupon them. Battle system ideas, everything. This will be a new era. A new timeline for Netbattle Revolution. This is our rebirth.
Come on guys post here.
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Post by Aran on Feb 21, 2007 16:51:24 GMT -5
Posting....Becuase I have been bored when I come on alone!
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Post by The Shiroko Σ on Feb 21, 2007 16:56:15 GMT -5
No worries, NBR will be returned to its former glory.
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Ray Za
Beginning Netbattler
.cubia//PROJECT_G.R.
Posts: 64
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Post by Ray Za on Feb 21, 2007 16:56:59 GMT -5
Huh. Well Virus cataloging should be sped up a notch, and when a Virus has it's stats written, it should really have the rewards by Busting Level next to it. I don't know who decided to do them separately, but if you ask me it's kinda dumb. Life isn't an excuse. Were it a system that required about an A4 page of detail for each virus, then it would be, but NBR's core system is very simplistic. Heck, I haven't looked, but if there's a Virus faq on Gamefaqs, you could be doing them ten to the dozen, whatever that actually means.
Also, RP battles seem to be a bit... off. I mean on the RP boards, not the Virus and NetBattle boards. Things in more mainstream RPs (perhaps the ones involving the admin and mod's) should have more order put to it, as opposed to the current (for example) "Energyman runs in and wipes out some Viruses in the way to a more interesting event with his Vorpal Claw and Cannon chips." Even battles like this, it may be slower, but more rewarding to fight properly, with one of the more active admins GMing the battle, or perhaps even a member who isn't involved in the RP. Dimishing rewards handed to the member who dealt the most damage, downwards.
Something to remember while GMing is always to fight every side you're rping on the hardest. If a Navi could start taking cheap hit and run shots, they sure as hell would unless they take on a rather stupid 'honourable' stance. Viruses just attack at every available moment anyway.
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Post by The Shiroko Σ on Feb 21, 2007 17:09:02 GMT -5
Hmmm, Ray Za serves a good point. We'll also be needing new staff so Ray Za, are you up for it?
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Ray Za
Beginning Netbattler
.cubia//PROJECT_G.R.
Posts: 64
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Post by Ray Za on Feb 22, 2007 6:25:19 GMT -5
Well, at the moment, the senior manager of the Digimon RPG I'm an Asst. Manager on is having computer problems. Like, when she tries to start it up it turns around and flips her off kinda problems. So, If the position is still open at a later date (as is, a few months later, after summer exams and stuff) them maybe.
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Post by Dalent Ω on Feb 22, 2007 14:56:17 GMT -5
Okay, time for Dal's input, starting from the top.
By virus cataloging, what do you mean? And yes, I did want virus rewards by busting rank in their threads, but I only managed to do the Mettaurs like that. As for the battle system, it's suppose to be basic, but not too basic. Build a system any fool can use, and only a fool will use it.
And what new staff do we need?
Stepping into the subject of RP battles. What I'm gathering is that when navis battle, a Game Master controls them. To me, this seems pointless. Why even create a navi if you can't use it yourself? As for the mainstream RP, you'd have to audition, a prove your RP skills are good enough.
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Post by The Shiroko Σ on Feb 22, 2007 16:04:57 GMT -5
Which mosto f us have. But yeah Dalent, we did lose will, why not have Ray Za do his thing? Avi is pretty inactive too.
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Post by Dalent Ω on Feb 22, 2007 16:09:14 GMT -5
Yeah...I wonder what happened with Avi. And Will joined the War of Warcraft cult. And I have all his stuff! Eh hem, onto serious matters, while I don't doubt Ray Za's potential, he just joined. And I'm not one for promoting new members to staff.
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Post by The Shiroko Σ on Feb 22, 2007 17:44:56 GMT -5
Oh give it up Dalent, some of the new members have serious potential. This one does too,.
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Post by Dalent Ω on Feb 22, 2007 17:46:47 GMT -5
I'm not saying he doesn't, but again, I'm not one for that type of stuff. If he wants to help, he can still help as a regular member. And besides, he said no anyways. By the time summer hits, he'll probably have proven himself.
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Post by Avi_Protocol on Feb 22, 2007 23:45:22 GMT -5
I'm here all the time. I'm just waiting for something to happen. I've advertised in quite alot of sites that I'm on... but I don't think it's working...
If you need me to do antything just tell me.
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Cydver
Advanced Netbattler
R3T4RD GFXer Team Revo Member
Posts: 231
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Post by Cydver on Feb 23, 2007 1:36:45 GMT -5
Uh hi! I currently don't have any ideas but one.
Redo the administrative stuff. I'm not sure what that means, but the thing is that the skin must be really catchy, coz some people follow links that for example Avi gives, but finds the site a little dead, or boring, or uninteresting. My five cents.
Uh. A way to improve this is perhaps to pick a skin which really really suits the theme...and is catchy to everyone, including gals. And uh...we need to be more active and stuff...otherwise the board seems dead.
It's just an idea, read it first.
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Ray Za
Beginning Netbattler
.cubia//PROJECT_G.R.
Posts: 64
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Post by Ray Za on Feb 23, 2007 5:11:10 GMT -5
Virus cataloging, expanding the database of viruses. Although not many members are really up to scratch yet, thematic viruses such as the Undernet's Auraheads and Poppers, as well as other viruses I can remember being more common than that aren't yet posted. Expanding the database now also reduces complaining at the lack of strong viruses later. By mentioning the rank rewards, I meant you should have done that at the same time as the rest of the virus profiles in the first place. Also, by saying the system is simple, that wasn't knocking it, it was just saying it isn't complicated.
On the subject of group RP battling with GMs, that's not what I mean. Players (including the GM if they have a participating 'ally' character) all post their turn, then the GM controls the enemies and whether any attacks hit or not.
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Post by The Shiroko Σ on Feb 23, 2007 9:19:25 GMT -5
Almost like .Hack eh?
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Ray Za
Beginning Netbattler
.cubia//PROJECT_G.R.
Posts: 64
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Post by Ray Za on Feb 23, 2007 16:38:41 GMT -5
I do use a lot of .hack// formatting, but what's that got to do with anything? 0o
MMORPG GMs set up events. GMs in this context is more like a table-top RPG dungeon master (DM), controlling results of any actions and controlling the enemy characters, such as is done in NBR's Virus Battles. In fact, it would probably be easier if I describe it simply like a multi-player Virus Battle, The players taking their turns, and the GM controlling the enemies, except on top of the GM dictating the results of players attacks on enemies, the GM also controls the results of the enemy attacks on the player to prevent powergaming.
Problems this might incur would be overcome by readying (but not necessarily immediately activating) defensive Battlechips as the last action of a turn, rather than using them first thing on the turn after, 'in response' to an attack. This means that the GM will have to exercise some restraint on their OOC knowledge's effect on their RPing, and that players will have to anticipate the enemies next move, upping the required skill considerably. This also affords the GM more control over the game, as well as exercise the enemy's powers in the case of an uber boss, considering all things, using the current system with defensive chips flying around willy-nilly, the uber boss would probably get completely pooned, not even hitting once if the players (particularly less experienced ones) could decide if their own characters were hit or not.
This could be implemented on Virus Battles as well, but would probably complicate things needlessly, since Virus Battles are done far more frequently than multiplayer RPing battles, so I wouldn't recommend doing it for normal Virus Battles.
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Post by Dalent Ω on Feb 23, 2007 17:26:06 GMT -5
So, what I'm getting is that each person post as their own, and the GM then post what happens in the scene.
As for virus cataloging, yeah, it needs work. As do our chips. Half the chips in the archives aren't even suppose to be there (like the WholeMeteor, ShootMeteor, Volcano, etc.). Guess that means those viruses should be removed. With BN6 being the latest game, we should be purely BN6.
And I really need to start/finish that busting level guide.
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Post by The Shiroko Σ on Feb 23, 2007 19:18:39 GMT -5
True, we should.
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Post by Dalent Ω on Feb 23, 2007 19:44:31 GMT -5
And when BN fails us, I know the Ryusei system really well, so yeah, we can convert to that.
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Cydver
Advanced Netbattler
R3T4RD GFXer Team Revo Member
Posts: 231
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Post by Cydver on Feb 23, 2007 19:53:53 GMT -5
Ok can we start?
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Post by The Shiroko Σ on Feb 23, 2007 20:04:44 GMT -5
I'm in need of a few battles against people. But anyways. Lets see what the site has to offer Dalent.
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Post by Dalent Ω on Feb 23, 2007 22:57:40 GMT -5
Okay, I'll be un-announcing this thread, and creating a new one called "The Rebirth." That's where we'll talk about this.
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Post by lance on Jul 9, 2007 15:23:42 GMT -5
Whoa, that was close! As soon as i heard I had to post here, I begam to worry!!! Well, anywho, I'm new to this site, and, regretably, I don't know how to make a navi! Could you help me out?
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