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Post by Dalent Ω on Feb 23, 2007 23:00:35 GMT -5
So, NBR is going to be reborn of it's ashes. Let's have ideas and such tossed this way. And just to preventcrazy future outburst, I will say this now: not all ideas will be taken and used.
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Post by The Shiroko Σ on Feb 24, 2007 0:06:12 GMT -5
We should rework our Heart fusion system Dalent
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Ray Za
Beginning Netbattler
.cubia//PROJECT_G.R.
Posts: 64
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Post by Ray Za on Feb 24, 2007 6:30:02 GMT -5
Speed needs to be reworked so things are more balanced. Some numbers I've seen are quite frankly silly compared to the Navis default speed. Not all chips have the same execution,but that doesn't mean that they should share the same speed. Speed should only incorporate the execution time of the attack, not the formation of the weapon.
Along the bottom in terms of speed, you have the likes of Shockwave. Cannons are typically slower than the Shotgun/Spreader series and Vulcans. The likes of Sword-types should remain reliant on Navi speed to an extent, but how Navi speed has ever affected projectile (thyrowing) weapons at all, I have no idea. To my memory, they've always been some of the slowest weapons (making Meddy ridiculously easy to beat). The basic message being, not to go overboard with high-level chips. Speeds of 20-30 basically are Timefreeze they're so unavoidable.
You've based increasing speeds on the levels of chips, whereas Shotgun/Spreader are low-level chips but probably have one of the highest speeds.
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Post by Dalent Ω on Feb 26, 2007 18:53:27 GMT -5
@ Shiroko: I don't think it'll work. It'll be too much. @ Ray Za: I see your point. I was doing speed by the actual movement of the attack, not the formation (like TankCannon takes forever to actually prepare). And some chips, like the shockwaves, do increase in speed as they increase in level. And half our library was made by Will, so yell at him about half those chips.
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Post by Dalent Ω on Mar 2, 2007 14:59:25 GMT -5
Okay, it has taken me awhile, but I realized I was removing Custom Navi Chips and replacing them with Custom PAs and Custom Crosses. So, here's the guide to the both (a simplified version anyways). Comments needed:
Custom PAs A Custom PA must be bought for a random sum of Zenny, determined at creation. Your Custom PA relies on your Custom Chips, thus no one else can use it. Depending on the chips used, the damage, number of hits, effects, etc., the staff member approving it will determine the price. Once determined, if you pay, you can use the PA, and must keep it archived. An example will be posted shortly.
Custom Crosses To create a Custom Cross, you must be at between levels 5 and 15. The higher level you are when you create it, the better it can be. The Cross last like other crosses, and ends like others (if you have a Normal Element cross, it is canceled when hit by a Normal Element attack). At level 5, it can only have two effects and a charged shot. Every 5 levels, the effect limit increases by 1. The charged shot also needs a formula, such as 15+(10xBuster) Damage. The higher the level you wait, the stronger it can be. You do not pay to create the Cross. When in battle, if you lose and have made a Cross, the opponent (or judge) rolls a 50 sided dice, and if the number is a multiple of 11, you get the Cross.
Any objections?
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Post by Aran on Mar 2, 2007 15:57:01 GMT -5
Meh..I like them.
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Ray Za
Beginning Netbattler
.cubia//PROJECT_G.R.
Posts: 64
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Post by Ray Za on Mar 2, 2007 17:38:28 GMT -5
Custom Crosses as rewards for Netbattles? It's odd... Waiting until Lv15 allows you to create such a powerful weapon, but it's a weapon that would potentially be used against you, rather than you using it. It might just be me, but having Crosses as rewards as such is just plain strange. It defeats the original purpose of a Cross. Crosses, like Soul Unisons are born out of a deep bond, right? Gaining then this way is like forcing and taking that power, instead.
I don't exactly have an alternative to suggest, that's just my opinion.
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Post by The Shiroko Σ on Mar 2, 2007 18:33:39 GMT -5
So you roll for an opponents cross? That seems weird, why not just have a custom mission for it?
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Post by Pontus on Mar 3, 2007 1:49:39 GMT -5
Darn you Shiroko and your non-businness, I was gonna suggest that.
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Post by Dalent Ω on Mar 9, 2007 6:26:06 GMT -5
Ya know, if this just fails, we could always switch over to Ryuusei. I know how it works, all I would need is the Battle Card list.
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Ray Za
Beginning Netbattler
.cubia//PROJECT_G.R.
Posts: 64
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Post by Ray Za on Mar 9, 2007 14:29:48 GMT -5
Huh. Dalent, I've seen you say that more than once. So would I be right in thinking you actually want to change NBR into 'WBR"? It's just my opinion, but that would kill some players original reasons for joining NetBattle Revolution.
For one thing, EM Lifeforms take over the body of whoever they Wave Conversion with, and most of them tend to be homocidal and power-hungry. I really don't see how that would work apart from the really lame twist that everyone suddenly gets their own partner EM Lifeform, and they aren't homocidal, nor do they 'take over'. That, I tell you, would not only does that sound completely crappy, but incredibly boring to Roleplay.
The only thing that carries over from EXE to Ryuusei are most battle system elements and the (in Ryuusei) forgotten history of the Network era. And IPC. Yay for the deceased Iuujin Enzan. How everything else works is completely different. In EXE, Human and Navi were partners. In Ryuusei, friendly EMs simply lend their power to humans (Subaru being far more of a main protagonist than Netto ever was), and other EMs just use human bodies to temporarily power up. Big difference in RPing. This is an rpg. If you changed it to Ryuusei, it would then be a comletely different rpg as instead of having twin 'main characters' to RP as, you instead have either a Human and supporting EM, or an EM and a host human who may or may not be willing. If you really want a Ryuusei rpg, you should really make it a separate affair to NBR.
Unless you run out of time, nothing really fails if you stick with it. With an RPG you can't run out of time. DCDrpg has been hacked and had all it's info wiped four times since before 2002, and we're still going...
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Post by Dalent Ω on Mar 9, 2007 14:59:08 GMT -5
Give me a few moments to type a decent reply, but I get what you mean.
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Ray Za
Beginning Netbattler
.cubia//PROJECT_G.R.
Posts: 64
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Post by Ray Za on Mar 9, 2007 15:03:27 GMT -5
Oh yeah, when I said EM, I meant FM. That's just me being stupid after doing schoolwork three days straight, getting a total of about 5 hours sleep...
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Post by Pontus on Mar 12, 2007 23:48:15 GMT -5
Tgough I think RPing a human character that gets taken over by an FM would be interesting.
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Ray Za
Beginning Netbattler
.cubia//PROJECT_G.R.
Posts: 64
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Post by Ray Za on Mar 13, 2007 17:53:50 GMT -5
It would be. Either that or playing the FM who serially possesses a host, but it's not an anti-Ryuusei response I posted so much as a response against changing this particular site into a Ryuusei rpg. This should stay an EXE rpg, and if the ideas for a Ryuusei rpg should form, then it should be made a different site/board.
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Post by william on Mar 21, 2007 12:33:35 GMT -5
What the hell? Is this my fault?! Oh god. I'm sorry everyone. Warcraft is just so much fun...and far too addicting. I know! You all join WoW! Join Boulderfist server! Then we can hang out again!
Or I can just come back....
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Post by Dalent Ω on Mar 21, 2007 22:37:51 GMT -5
Yeah...that'll be easier and cheaper. Besides, you're higher leveled in WoW now, so you don't need as much time.
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Post by Will on Mar 23, 2007 15:07:55 GMT -5
(33/70 Isn't that high)
Do we keep navi stats? I really don't feel like restarting.
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Post by Dalent Ω on Mar 23, 2007 19:49:51 GMT -5
Our navi stats are staying. Things are getting a little changed, and your navis will have to get changed to accompy, but not a restart.
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Post by The Shiroko Σ on Mar 23, 2007 19:53:46 GMT -5
What about our skin? I want to get customated.
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Cydver
Advanced Netbattler
R3T4RD GFXer Team Revo Member
Posts: 231
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Post by Cydver on Mar 24, 2007 9:17:19 GMT -5
Change it!
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Post by The Shiroko Σ on Mar 24, 2007 10:11:11 GMT -5
Well Dalent, I will begin on our skin now then. I hope you still have all of this saved. I will create new Gradients. I will create certain things for this board. Our banner? Say no more. I have that covered. Code Rebirth is now. WE have to get everything customized so that it doesn't look like an ordinary proboard. When complete, Final Clarity Designs will be where you can use my skins. I will begin on this now Dalent.
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Post by Dalent Ω on Mar 24, 2007 19:46:20 GMT -5
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Post by The Shiroko Σ on Mar 24, 2007 20:12:32 GMT -5
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Post by Dalent Ω on Mar 25, 2007 16:25:17 GMT -5
Akright, well, after I see the skin on that, if it's good, we'll place it here. I'm the only one with powers to edit Headers and Footers.
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Cydver
Advanced Netbattler
R3T4RD GFXer Team Revo Member
Posts: 231
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Post by Cydver on May 11, 2007 20:22:22 GMT -5
Why don't we like, make a completely new board, and we join it, so that people will join a "new and hip board". Coz that's what my friend suggests if you need to revive a forum that has wandered into the wilderness of nothingness.
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Post by Dalent Ω on May 13, 2007 2:33:47 GMT -5
And we can switch over to Invision Powerboards, cause it is better.
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Cydver
Advanced Netbattler
R3T4RD GFXer Team Revo Member
Posts: 231
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Post by Cydver on May 13, 2007 3:48:19 GMT -5
Okay...I grew attached to Proboards coz of NBR but I guess a change could do everything we need.
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Post by william on May 15, 2007 4:00:27 GMT -5
I think I may not play the RPG this time. Taking a page from Physicsbreaker. Besides, if I have no navi, I will not be easily swayed, and will therefore be better staff. I would like to organize some DP tournaments here though...
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Cydver
Advanced Netbattler
R3T4RD GFXer Team Revo Member
Posts: 231
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Post by Cydver on May 15, 2007 7:17:48 GMT -5
So you will still be here right? That's all that matters. =)
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